8-bit travelling even further

As you may remember over at Power of Suggestion they created an amazing fun carry case for their Dreamer Crew, over here.

Well they have gone even further now with said NES becoming the carry tray during the game..

To find out where they go with this, click the link ๐Ÿ˜‰

Display stuff in style, 8-bit style

Adepta Piraticus

So thanks to some Gits on Twitter looking at you @robhobart and @TheBlueHeretic.

I have been mulling with the mad idea of Pirates in sppaaaaaaaaaaaaaaaaacccccccccceeeeeeeee.

Its one of the few things GW havent touched upon alongside vikings, vampires, templars, monks etc. So with this in mind what does the internet have to say? Well after some searching and surprisingly not much stuff was found but I did find 2 pieces of (eight) awesome.

This artwork for a Space Marine Pirate with shoulder padded parrot in tow. Now this is Cool!

I also found this on Superpunch.net which is even more awesome and also something I couldnt hope to match!!

You can see close-ups of sexy HERE. It has help give me ideas for a possible loyalist army of pirates. As we know Pirates are the Robin Hood of the sea…

Which Dex

First up which Codex is going to work best for the Sea Salts, the obvious one is going to be Space Wolves. I mean Vikings and Pirates are pretty close right? Now one that I thought could also be close is Iron Hands, hear me out.

They have a lot of augments and love keeping vehicles up and running, and what do Pirates have/need? Peg legs and Hooks alongside needing to keep their ships in order. See not completely insane!

So at this point we are going with a loyalist rule set. Next up is the sort of models you would need for such an endeavour..


The easiest one is to use Broadside Bart from PP as a Captain, done!

Then we have the difficult position of should pirate marines be converted SM or CSM. Trouble is I can see uses from both sides.

Vehicles are easy just stick one of the sails from the Dark Eldar kits on the top… Job done ๐Ÿ˜‰ The biggest problem is that you think of space pirates you immediately go to steampunk look and I think anything else is going to be difficult to get past. Especially as I see Terminators as Big Daddy types from Bio shock.

It’s almost to easy to make the leap with them! So clearly the models are going to need some work but the idea of a power hook instead of a power fist could be VERY funny ๐Ÿ˜‰

I suppose then we will need lots of beards involved so a nod to the space wolves could be in order.


This is a tricky one, as any sea colour like above would work, but most pirates seem to be black/reds/browns. OR we just run with this;

Naming Troops

Moving onto a linking a pirate crew to choices within the SM army I have borrowed a list made up HERE, which will do very nicely. From this we can tweak and what not to see where we end up..

  • Captain – Chapter master/Captain
  • First Mate – Chaplain/Company Champion
  • Bosun – Company Champion/Veterans
  • Navigator – Librarian

  • Master Gunner – Techmarine
  • Cook/Surgeon – Apothecary
  • Cabin Boy/Powder Monkey – Scouts
  • Sailors – Marines

While all vehicles need good ship names Mary Rose for drop pods (google it ๐Ÿ˜‰ ) for instance.

So overall am I insane?


X-Wing – a Beginners Fall

So after a call for guest writers, a few idio…volutneers came forward ๐Ÿ™‚

This is the first of what I hope is some semi-regular people taking time to add to the madness on here, so over to Harry..

Hobby, we all love it. For me it involves almost 20 years of Warhammer 40k.

I tried Necromunda, Gorka Morka and Spacehulk but they all got sold. Even other armies got sold to leave me with loads of awesome space marines. Why? Because I love them, they are to me the epitome of a sci-fi army; Beautiful.

However I have found a new game, one to stay!! Since I was a little boy I loved science fiction and so when I was looking over Element games and I discovered X-wing from Fantasy Flight Games. Oh the joy, my face lit up like a kid in a candy shop, I bought myself the X-wing starter set straight away.

All you need to get going and to learn the basics, not bad for ยฃ27. I do love my painting and modelling but one appeal of these is the fact they come fully painted ready to play.

First impressions of the models are good. Obviously the hobby head starts to think about repainting them to my own design, but its not needed and I have far too many things to do.

I played a few games with some colleagues who don’t do tabletop gaming and they liked the games. Didn’t take longer than half hour for 3 of them to get to grips with the game play even whilst drinking.

As far as game size goes each ship has points costs, and also pilots do too. Luke Skywalkers X-wing is more in cost than a rookie pilots, but Luke does come with r2d2.


As you can see in the bottom right hand corner Luke costs 5 points more. This will come into play in another post.

I couldn’t resist and ended up buying more of the smaller expansions including Slave 1, the HWK-290 and a Tie advanced..

As you can see in the pictures each expansion comes with more cards and more tokens, I have had to set up a storage system to keep thing organized other wise I would be a mess!

Summing up, my first impressions are great. The game play is fun and easily manageable and the models come painted! I will never have an unpainted model in this game!

Hopefully, my next post will be a bit more about playing the game, if the bear is up for having me.

I can be contacted on twitter @harrythegrumpy or through grumpyharry2014.

Rivet Wars after playing thoughts.

After Final Gamez had some initial thoughts on Rivet Wars HERE

They have dipped a little further with some more thoughts after getting some games in..

So finally got to play Rivet Wars the other night, had a couple of games.

Only did the first two scenarios, which didn’t involve using the cards.ย 
So lets start with the basics, we know I like the models, I think they are genius and very simple but so detailed and so amazing and rather cute! Let’s not deny this they are.ย 
Now the rules work, and I think we interpreted them fairly well. So if we got it wrong then I have just played a really fun made up game, if I got them right then I just played a really fun game that someone else made.
And it is fun, it’s very fast, no need to worry about army lists and that, you start each turn with an allowance of deployment points, which you can’t carry over! An rivets which you can. So working out what’s going on the table is done on a turn by turn system.

To continue reading hit the link..

Scratch Building Tanks Tutorial by Kamui

Over on the Creative Twilight blog (which does a lot of good stuff go read them), they have slowly been going through an extensive tutorial into scratch building tanks.

Even though my orks have been passed on there is still some green in me so this tickled the hobby buds (like taste buds but shinier).

So for those lazy out there I have collected the links and stuck them belwo (you really need to see this process)

  1. Getting started
  2. Basic structure
  3. Detail
  4. More detail
  5. Tracks
  6. Weapons
  7. Finishing touches

and for those that are even lazier here is a comparison shot of a Chimera and the tank..

Told you it was awesome ๐Ÿ™‚

Sculpting with the Fellhand

We have a special post today from the one and only Jason ‘Heldrake Lover’ Santiago. Also know asย @TheFellHandย  on Twitter and also co-host on noobhammer and ODAM.

Well he loves him some nurgle and well some of his work is stunning so I convinced him to do a little tutorial on here, so enjoy ๐Ÿ™‚

So you want to sculpt Nurgle? First off, you’re sick in the head. Who in their right mind would want to know how to sculpt boils, scabs and the like? What’s wrong with you!? Well whatever it is, I’ve got it too.

Making Nurgle stuff is a fairly easy process. The paradox of Nurgle is that while well sculpted guts, boils and poxes look amazing on the models, just smashing a blob of green stuff on them usually doesn’t look too bad either. I’m going to show you some simple ideas that, when grouped together will look pretty disgusting.

First up we have the recessed scab. This can be achieved with the blade of your x-acto knife by making light cuts into the surface.

  1. Continue this until you have a circular pattern.
  2. Then with a sculpting tool, push around the edge of the circle to make it rough and irregular.
  3. You can also add texture to the actual scab surface, just making some rough indents will look gross.

Feel free to combine the scab with the rot I demonstrate below, that’s really disgusting!


Boils. These are simply made by blending a small lump of clay/putty onto the surface and smoothing it into the skin. For a typical boil, try to get the blending completely seamless, keeping in mind that it is under the surface of the skin.

What gets really nasty is when you put groups of boils together. Try to vary the sizes somewhat so it looks more realistic.


As you get more comfortable making this foulness, experiment with stretching the skin around the edge, just a few light grooves will do the trick.


You’ll see in this picture that I have made a boil that erupted through the first layers of skin, but not yet popped. Once you have placed the boil, take a bladed tool and cut in around the edges, slightly flaring up to show ragged skin that broke open.


Lastly and my most favorite pox to sculpt, is the Rot!

This is probably the easiest one and requires the least finesse, but you really want to be careful to make sure it looks “natural”. Use a circular object (the end of a paintbrush is great) and make some round holes in the surface. You can vary the depth slightly if you like, in fact that adds to the effect nicely, so go ahead and do that.

  1. Next, take a smaller round object and repeat this process, around the first set of holes, then yet again with another smaller round object.
  2. Lastly, take the smallest round tool you have (not even gonna touch that one) and repeat this process yet again, this time purposefully going back over the larger holes you already made.
  3. Note that I completely obscured the original holes, this is by design.

Nature is rarely truly uniform, and with the unnatural Nurgle plagues, strive to hit a balance between “that looks like it could happen” and “that looks like the work of a sinister Chaos god”.


As with anything, practice makes perfect. But don’t worry if your work doesn’t look completely how you imagined it. Like I said at the start, Nurgle can look like literal crap, and yet still be exactly what you want!

One last item of note. When I’m sculpting these things, especially with Nurgle, I’m thinking ahead to the painting stage. Having an idea of how you will paint this pox or that pox will really help you get a good look at your sculpting of said pox. If you have any questions please contact me at warsulptor@gmail.com.



And may Nurgle bless you and keep you.