Please forgive the tardiness, for I was sunning myself by the pool…Apparaently glue is banned next to the swimming pools.
Anyway here is my review of the biggest of Knights or the smallest of titans, you decide..
This box brings us nicely up to, the 3 main bodies/chasis types for the Knights that is covered by GW themselves. Alongside the same thing for the titans as well, means we going to be hitting the exciting times of AT being in front of the forge world 40k models.
Yes I know we dont have all the weapon options yet for a lot of them but we are getting there.
The box is the usual quality like the rest of the range, I have really enjoyed the artwork being done for AT and it continues here.
So we get duplicate spures in the box to build 2 of the knights. The only options open to us is the baby weapons on the torso and if you wish to have the missile launcher open or closed.
Inside the box we get the again black and white instruction manual. This has been a bit of a bugbear for me in these boxes, as the quality isnt there. In fact this is the worst so far, it is a very plain peice of paper that feels like it was a rush jump.
Even worse the instructions are wrong the corresponding numbering of of the upper legs is the wrong way round between spure and paper. I have neever come across this in GW kit before (I am sure there has been but I have never come across/noticed). This is only a small thing but the instructions do feel like a let down when everything else is so good! Like a used napkin at fancy restuarant.
Back onto the positives we get another new transfer sheet for these guys and as always they are great if realy really small..
The build for the numbers themselves is easy enough and can be done pretty quickly. With only a couple of options already mentioned.
Something to be wary of is the cabling around the groin and the safety bars on the back. They are small and thin plastic and snap realy easily.
It is a solid kit and goes together pretty easily, the legs are a little fiddly with the armour plates, but that just seems to be ATs party piece across the kits 🙂
The model as a whole is perhaps a little more static which makes sense for a big siege knight and a lot of work is needed if you want the movement in the legs.
Finally some scale shots of how he fares between his big/little brothers
So scalewise he is the biggest of the knights, but still fits the feel and I have to say the detail is just amazing across them all.
While he is still small than the Warhound, there isnt much in it admittedly. It did get me wondering if this scale matches up in the 40K world, as for some reason I think they are almost identical in that scale. Probably wrong, but surely someone can do that pciture for us 😀
A great addition to the AT forces and well worth the price of £22.50 from our friends over at Triple Helix.
The range is growing really nicely and I sort of hope we continue to see at least one new model every year, besides the weapon options and books and transfers and other stuff.
Also helps I have my hands on one of everything now and still feel like I can have an enjoyable game rather needing 7 of one thing.
I am definitely a one of every shiny forget the balance/strategy here lets play stompy robots
With that in mind I have been having a dip into the campaign books for Titanicus, in the shape of Titandeath and Doom of Molech.
They both follow a similar pattern of background, new legions/households, new maniples, new narrative campaigns and extra bits at the end.
They are both really really nice books and on par with anything else FW kicks out as these are most definatly FW and not GW books.
The artwork is amazing and the quality is top-notch as well. Although for the game itself I think those with a dedication to the Horus Heresy series, these are certainly worth collecting.
So we get 97 pages of goodness in the first book release and I think the book most are going to want to get of the two.
The fluff is not bad gives a brief overview of the the battles of beta-garmon. All very much done on the timeline sort of way. So boxes of text across some nice artwork of planets etc.
We get EIGHT! new legions to play with in the book;
Warp Runners, Nova Guard, Firebrands, Imperial Hunters
Deaths Heads, God Breakers, Tiger eyes, Death stalkers
I love them all, they all add some really fluffy rules, but on the flip-side nothing that is too stand-out. Well at least from my eyes anyway
The new (four) maniples are also a welcome addition as they offer some much needed variation from the rulebook. We do get some more spammy ones in the book in the shape of all reaver / warhound builds but thats OK as they also give us the King and Queen build 😉
The seven new scenarios we are given are all narrative, based around the story of Beta_Garmon of the story. So not what you can class as matched play but they are worth looking into as some look a real blast to play.
My favourite has to be On The Edge Of The Void. Battling in a space ship as close to death starring as possible…
Campaigns have never been my cup of tea no attention span…SQUIRREL!!! But the rules are there for a group to rock to or even an mini event at WHW (now thats an idea ;))
A final mention to the appendix additions in the book, which covers hostile environment rules as well. Again perhaps not match play worthy BUT who dosent love a titan minefield.
Doom of Molech
Now Doom is the smaller brother of Titandeath only coming in at 81 pages and has to be said not as Titan heavy as we are really looking at Knights with this one.
We see a switch from the time line boxes of TD to more normal text for the fluff and perhaps more of nod towards what the marines and primarchs where doing, but then I suppose Doom had more of a mixed forces fight going on than TitanDeath. Still good but different from what we have already.
We got 4 new lefgions, in this book and again nice touches that make them cool rather than must have!
Dark Fire, Murder Lords
Mirroring this, we only see 2 new maniples and 5 scenarios. But again we see the same pattern as with TitanDeath and worth looking into.
We do also get 1 matched play scenario, which is just for knights. It is based around hunting monsters as any good knight would want to do, with stats for said monsters. Its a really cool idea and should offer quick games that help teach the very basics of the game.
What the book does bring to the titan in abundance is Stratagems! Loads of new ones to consider and also the option now to pick a Legion specific stratagem to use but at additional cost.
The small tactical choices this brings is pretty spectacular and will certainly freshen up your choices.
Now the core of the book is set aside for the Knight forces rules.
Now I am not going to go too deep into this but simply when as a full force they have less variation within the banners (all need to be armed the same) compared to the standard support banners we have had so far. This plus they have to activate as a Lance (3 Banners, 2 must be same type) so a larger number of knights moving together almost like a titan volume of robots 🙂
It’s a simple choice but also ensures activation control is less of an issue in the game. But generally the knights work as they did in the rulebook just with more thought towards co-ordination of your force as a minimum of 9 knights is actually a big footprint to move about (worrying about blasts).
They also get their own missions and stratagems as well, with the leader (high scion/ seneschal) get knightly qualities in a similar way as warlord traits.
These books are certainly worth it and from our friends at THW both clocking in at £17.60 its a good deal to be had to bring something extra extra to your games of AT.
I would say for general players that TitanDeath has to be your first purchase as it opens a lot of choices for Titans which the game is all about. Doom brings something different and perhaps something only a few will actually want to try in a full knight force. However the extra bits for the titans still make it a worthwhile bet.
In other words, get them both and be a happy Princep…
Its been a long time coming, it may have got lost in the draft pile. But we are going to catch up at least 😀
Welcome to the last of the reviews for AT, in which I am going to look at the last of the chassis from the initial releases. Its time to have a play around with the Reaver!
This marks the end of the current range of boxes released so far for the game. Woohoo and also boooo.
The box is the usual quality like the rest of the range, I have really enjoyed the artwork being done for AT and I hope they keep going with this as well its all amazing!!
We get a few options in the box to play around with, although no doubling up like the warhound kit unfortunately.
Inside the box we get the again black and white instruction manual. This does separate from the shinier normal GW kits, which is a shame as well they are not as shiny as they could be and smacks a little of cutting the fat in some areas for a specialist game. On the flip-side the transfer sheet is good quality and I am impressed that each titan class got their own sheet.
When we have a look at the spures we get 3 sections, just like his big brother the warlord. The first is the body and legs sections which are going to be the same across all the Reavers. The detail is of course bonkers and GW doing what GW can do with these sorts of plastic kits.
Individual rivets on a foot section you can hardly see once built!!
the next 2 spures are the ones that easily swappable in the future. The armour plates give you some options from blanks to traitors
The weapon spure gives you the various weapons…..obviously. The variations for the fist are a nice touch as is their ability to be left/right handed. I would have liked an additional option for carapace weapon but the kit layout wouldnt have allowed that anyway.
It is a solid kit and goes together pretty easily, the model as a whole is perhaps a little more static than the other titans as a lot more work is needed if you want the movement in the legs. Perhaps a symptom of being the middle child 😉
Finally some scale shots of how he fares between his big/little brothers
A great addition to the AT forces and well worth the price of £30 from our friends over at Leodis Games.
At this stage I have 1 kit of everything and I am pretty happy with that. Is it optimal? certainly not but I think there are still plenty of options open to me with what I have.
Because I have done it for the rest of the Titans, here is my almost completed paint job.
We are back again, this time to look at the new Knights for AT and the first of the baby brothers of FW only kit. I am excited to see these as I was not a huge fan of having lots of knights running around that are all the same!
As with all the AT stuff so far the box art is something special and they look the part. Seriously I would be tempted by an AT art book I really would!
The back is the same as well showing off the painted models and how shiny they are..
We get the same transfer sheet as the normal Knights which makes sense, however for me it feels like this kit needs it less but that is just me.
As usual the iunstruction booklet is lovely CAD work, but something that did throw me off (and I know I wasnt the only one with this problem). The printing wasnt done to fit the page. Now clearly only a small error I did find it a little jarring and dare I say cheap by GW not to fix something like this.
Now I know it is something silly, but I dont expect this from GW but there you go!
Anyway onto the shiny, the kit lets you build 2 Knights and come with just the one sprue, unfortunately you only get the one set of weapon options, so I would expect another kit/ (whisper) weapon sprue in the future to cover the other options.
But then as we look closer the detail is pretty much amazing, as all the AT kits have been so far.
Look at the crotch section and all the piping and rivets, for something that is so scaled down GW are not afraid to keep as much detail from the 28mm scale as possible…
While the carapace is again full of the details we have seen in the other knight kit and is generally spot on! Although feels odd that the extended shoulder pads are extra pieces, tiny extra pieces!
So a quick family shot before I slap some paint down. you can see they are significantly taller than the Knight and sit nicely in-between them and the warhound!
A great addition to the AT forces and well worth the price of under £20 from our friends and FLGS over at Leodis Games.
The slow grow continues at a nice pace and I am managing to keep more or less on target with a purchase a month. which at this point means I only need a Reaver to complete the collection. Which nicely gives me an Axiom maniple and 2 units of different knights when I get there!! Plus so far I am only on about £135 spent before the reaver to get me to this stage. which is still much less than the grand master box!!
And because I have started doing this here is some paint thrown on my knights…
Unleash the Hounds of Hell!!! <cough> sorry about that, so as I missed out on the Reavers till they get a restock. Dam you all for buying ten of them, you know who you are.
I am going to have to make do with some cute little puppies..
As we are still slow-growing these models, I am going to go into repeat mode and skip the box stuff and say. Standard fare from GW, we gets what we expect from them..
We get a warhound specific transfer sheet which is nice and covers the same legions as the warlord one we have already looked at.
Next we have the instruction book which is full of CAD pictures to help you build which has become the norm for GW so no surprises here.
Finally have the sprues and we have the different frames, one suggests that we could easily see a weapon sprue in the future!
Sad panda face, that we only get 2 of each weapon, I suppose it was to be expected but it does mean you are going to have to have a think about your load-outs.
But the detail oh my the detail!!!
I am going to be honest after doing the Warlord this kit left me feeling just a touch flat.
The warlord is the best GW kit around at the moment, which makes sense for such a flagship model. However the pose-ability of the warhounds is a less than its big brother.
On one part makes sense it is a cheaper kit and the models themselves are just legs with weapons. So in part the match so well with the 40k kit and the general historical feel of the warhounds that you could say that GW smashed it again.
But the lazy modeller in me just wished the legs had a join say in the middle area to give more movement.
The options for the armour continues where the warlord left off and gives us plenty of options to go loyal or traitor or more generic.
Since I started it with the Warlord I am continuing here where you see the finished paint job at the end instead of bare plastic…
The build is pretty straight forward with only things like the shield generators being particularly fiddly to clean up and stick on.
I went for more of creeper flame look and think it works.
I didnt magnetize these two warhounds as although it looks pretty easy to do, I was happy to run these as they are for now, a second kit may appear which will be magged up for more options. But as I am aiming for an Axiom build so one of everything for the time being will do me :).
A great addition to the AT forces and well worth the the price of £30 from our friends over at Triple Helix Wargames.
With the slow grow option I have gone for I have only just reached £120 and have a Warlord, a banner of knights and now some Warhounds, plus the rules box and all the gubbings it brings. Which still gives plenty of wiggle room under the cost of the GM box. I am happy how things are shaping up for them..
A Reaver when they are back in stock and maybe another banner of knights and I reckon I will have a decent force with no need to have worried about the GM box and scrabble to get one.