Welcome to a review of some of the exciting and shiny things that AoWS are resurrecting out at the moment.
Today I am going to be looking at some of their Malifaux products.
Price – £16.99
A huge bag of everything you will ever need for malifaux…
Blast Markers
Nice blast marker, that have some nice little touches like the logos round the edge and also keeping a sort of poker chip feel to the marker.
Again for those knowing that accuracy is important here is the spot on measurement of the markers.
In game Markers (6 each)
Next we have the 3 markers you will generally need in the shape of scheme, scrap and corpse markers. Again we keep the poker chip feel of the markers, which I think is pretty cool.
Next we move onto the smaller tokens for in game effects,
7 Soulstones
A cool concept in which you spend your cache using little soulstones in a nice greeny colour.
Burning/Poison (10 of each)
You get plenty of these tokens and are visually going to be hard to miss during the game when next to the models. I would say that if you are running condition heavy crew (looks at McMourning and Kaeris) then you may need more than the ones you get in the set.
Fast/Slow (5 of each)
Lovely tokens that are pretty clever use of the +/-1 which from a distance is easier to association over the words fast/slow.
Activated (10 tokens)
For those players that like to ensure they don’t make mistake with activations these little ones will help loads with them. Again the tick is a nice visual association to have.
Buried (2 tokens)
Personally I don’t have much use for these markers, however from a point along with the activated markers. They will help in tournament play for identifying when a model is buried not dead for all players concerned.
Positive/Negative (5 of each)
These are another token I think are very clever as there are plenty of abilities/actions that will grant these (de)buffs to models and it is something that is easy forgotten during the game.
Defensive/Focus (5 of each)
Again something nice to have on the board when these things come into play. Would be worth getting more of them if you are playing 10T with all their shenanigans.
Paralyse/Reactivate (3 of each)
Nice looking tokens, I can never decide what is a good symbol for paralyze and reactivate but these work as well as others I have seen before. The numbers are probably about right unless you are using some very specific crews.
Overall
Like the Infinity set I reviewed yesterday, this is a great set to get you going for Malifaux. Most players are not going to need more tokens than what is in this set. OK, Ressers will need more corpses and poison counters and Arcanists may need more scrap and burning; Depending on the masters being used, but otherwise cracking work.
I will say some of the smaller sections are not deeply cut so when painted are a little difficult to read in places (see reactivate for example) but on the whole the entire kit is amazing quality and value.
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